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Games Workshop

History

Games Workshop's brief venture into computer game publishing began in 1984 while the company was still owned by Steve Jackson and Ian Livingstone. Several computer versions of their Fighting Fantasy gamebooks had already been attempted by Puffin Books without much success and the few games released by Games Workshop performed so badly that the company abruptly withdrew from the market leaving several advertised games unreleased. Runestone was eventually published by Firebird and Journey's End became a Mastertronic budget release, with other games such as Key of Hope disappearing completely. Battlecars, designed by Livingstone and Gary Chalk, was Games Workshop's first release and the only one to achieve a Top 10 placing. Coincidentally, Ian Livingstone's Eureka!, the debut release from Domark, was also in the charts at the same time and peaked at #2. Their final release, Julian Gollop's Chaos would later be regarded as one of the ZX Spectrum's classic games after it was published on a covertape by Your Sinclair five years later. In 1991, Gremlin's conversion of the Games Workshop/Milton Bradley board game HeroQuest reached Number 1 in the ZX Spectrum chart (#2 All Formats), and the follow-up Space Crusade became the first of many successful titles based on Warhammer 40,000.

Note

The figures for Months in the Top 10 and Months at No. 1 are based on the All Format and Multi Format chart only.
Columns are sortable, sorting by the cover column will sort by chart appearance date.

TitleTop 10No. 1Rank
Cover(s)Battlecars

GAMES WORKSHOP

001400
Cover(s)Tower of Despair

GAMES WORKSHOP

002452
Cover(s)D-Day

GAMES WORKSHOP

002454